OER REMIX :: The Game

(early alpha, December 31, 2008)

UPDATE April 2009 - beta of Online Remix Game now available

OER REMIX :: PRAISE

"I'm coordinating a European thematic network focusing on educational repositories... After stumbling upon your game I decided to use a bit of time at the workshop we have just concluded with participants. I just thought I'd get back to you and say that the response was positive and using the game was really helpful in getting people engaged in the subsequent small group discussions. So thanks for sharing!"

OER REMIX :: WHAT IS IT?

OER REMIX :: The Game is a deck of cards designed to enable a number of games exploring the intricacies of open content license compatibility issues and the difficulties these create for anyone who wants to remix open educational resources.

OER REMIX :: ABOUT THE CARDS

Each card represents an open educational resource (OER). Each card has at its center an icon representing its media type. The four media types are Text, Image, Audio, and Video. In the top left and bottom right corners, each card has a license mark that reveals its licensing status. These are Public Domain, CC By, CC By-SA, CC By-NC-SA, GFDL, and All Rights Reserved.

Download the cards, print and cut them out, and you're ready to play!

OER REMIX GAME 1 :: GOOGLE IT!

(A license compatibility remix of the game "Go Fish!")

Goal: The first player to aggregate a set of one each of the four media types (Text, Image, Audio, Video) with compatible licenses wins.

Game play: This game uses the entire deck of cards. Shuffle the deck and deal seven cards to each player. Place the remaining cards in the middle of the playing area. When it is your turn, ask another player for a specific card by license and media type ("Do you have a CC By Audio card?"). You cannot ask for the special cards Adapt or Negotiate. If the other player has the card requested, they must give the card to the player who asked, who may then ask another card of the same or any other player. If the other player does not have the card requested, they reply "Google It!", and the first player draws a card from the pile of remaining cards (if any). This ends their turn.

Special cards: The Adapt card is a pseudo-wild card that may be used to turn two cards with the same media type and compatible licenses into a derivative work in another media type with the license most appropriate given the licenses of the two original cards. For example, using an Adapt card, a player might turn a PD Image card and a CC By-SA Image card into a CC By-SA Video card. As another example, using an Adapt card, a player might turn a CC By Audio card and a GFDL Audio card into a GFDL Text card.

The Negotiate card is a pseudo-wild card that can change the license of any one other card. For example, it can be used to relicense a (c) Video card to a CC By Video card, or to make a CC By-NC-SA Image card a CC By Image card.

Winning the game: Upon aggregating a set of one each of the four media types (text, image, audio, video) with compatible licenses, the lucky soul is to shout "REMIX!" quite loudly, after which they must reveal the remix to the other players. The other players should do their best to invalidate the remix on legal grounds (i.e., find license compatibility problems with the remix).

License compatibility: PD cards and CC By cards may be remixed with all others except (c) cards. CC By-SA cards may only be remixed with PD, CC By, and other CC By-SA cards. CC By-NC-SA cards may only be remixed with PD, CC By, and other CC By-NC-SA cards. GFDL cards may only be remixed with PD, CC By, and other GFDL cards. (c) cards may not be remixed at all unless they have been relicensed using a Negotiate card.

OER REMIX GAME 2 :: AGGREGATION

(A license compatibility remix of the game Set)

Goal: Create as many legal remixes as possible.

Game play: This game uses only the Media Type cards (no Adapt or Negotiate cards.) Deal out 16 cards face up. All players examine these cards, trying to identify a license-compatible aggregation of four cards including one each of the four media types (text, image, audio, and video). If all players agree a legal set does not exist in the 16 cards, deal another two face up next to the original 16. Repeat as necessary. When you identify a legal set, scream "REMIX!" and point out the four cards to the other players. If no license compatibility problems can be found with your remix, place the cards in your private pile and deal out four more cards face up. When all the cards have been dealt out and all players agree no legal remixes remain, the game is over.

Winning the game: The player with the most remixes in his or her personal pile at the end of the game wins.

License compatibility: PD cards and CC By cards may be remixed with all others except (C) cards. CC By-SA cards may only be remixed with PD, CC By, and other CC By-SA cards. CC By-NC-SA cards may only be remixed with PD, CC By, and other CC By-NC-SA cards. GFDL cards may only be remixed with PD, CC By, and other GFDL cards. (C) cards may not be remixed at all.

OER REMIX :: META

Feel free to make up your own games as well! If you do, please send them to david.wiley@gmail.com so I can share them with others. If you would like to improve the visual design of the cards, please send the new designs to david.wiley@gmail.com so I can share them with others as well.

If you enjoy or hate these cards or the games, I would love your feedback. The games are, of course, meant to be a tangled web of overly complicated and infuriating rules and restrictions, so you don't need to send this particular feedback. After all, the games are meant to simulate the license compatibility issues that arise when you actually remix OERs! =)

In the open source spirit of "release early, release often," this is an early alpha release of the card designs and game rules. Expect each of these to be refined and improved in later releases.

The concept of the remix game, the initial card design, and the initial rule set remixes were created by David Wiley (david.wiley@gmail.com) and are provided to you under the terms of the CC By license.

Thanks to the following who provided the graphics used on the early alpha cards:

The deck of cards was made with the Inkscape Vector Graphics Editor 0.46 (GPL v2). Feel free to download the full SVG sources for the cards and PNG sources for the graphics to remix to your heart's content.

And finally, a very special thank you to the CC By-SA, CC By-NC-SA, and GFDL licenses whose copyleft clauses create the license compatibility insanity that makes this game possible. =)

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